Visual Artist

PLATE 01 / 04
Project Odyssey — published preview
Plate 01 — Overview

Character Concept Art

The version published on ArtStation — the piece before the process breakdown that follows on the next three plates.

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PLATE 02 / 04
Project Odyssey — design philosophy process asset
Plate 02 — Design Philosophy

Silhouette & Worldbuilding

A character exploration project focused on silhouette design, material language, and sci-fi narrative worldbuilding.

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PLATE 03 / 04
Project Odyssey — technical implementation process asset
Plate 03 — Technical Implementation

Photoshop & Blender

Mixing traditional brush textures with cyberpunk aesthetics. Tools used: Photoshop for textured painting and Blender for block-outs.

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PLATE 04 / 04
Project Odyssey — final reveal
Plate 04 — Final Reveal

Project: Odyssey

The finished piece, as published on ArtStation.

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End of Director's Cut

One character, four plates.